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Offset on the force derived for each cylinder composing a float |
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Constance Clément
Join Date: Nov 2018
Location: Paris
Posts: 6
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Hi everyone,
I work on the modelling of a fixed float in waves composed by several cylinders. The simulation is runned with waveFoam to propagate waves (based on interFoam to solve the interface). The mesh is obtained with snappyHexMesh tool. I thus get a patch for each cylinder called “cylinder_i” and a patch called “float” corresponding to the sum of every patch “cylinder_i”. To determine the force on a given patch I add to controlDict: Code:
float { type forces; libs ("libforces.so"); patches ("float"); rhoInf 1000; timeStart 0; log on; writeControl adjustableRunTime; writeInterval 0.01; CofR (0 0 0); } Cylinder_1 { type forces; libs ("libforces.so"); patches ("Cylinder_1"); rhoInf 1000; timeStart 0; log on; writeControl adjustableRunTime; writeInterval 0.01; CofR (0 0 0); } What’s also surprising is that when I sum all the forces shifted derived for the cylinders, I get a total force oscillating around 0 and identical to the force derived with the patch “float”. Thus the offsets are compensated when they are summed. I do not understand this shift, it seems that it is due to the presence of the several cylinders connected. But with interFoam solver, no structural forces are modelled. Have you encountered the same issue when post-treating the force on a specific part of a float ? Thanks a lot, Constance |
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Tags |
cylinder, force, interfoam, libforces.so, wavefoam |
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