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Redundancy and complexity in pre-processing

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Old   July 13, 2012, 14:27
Default Redundancy and complexity in pre-processing
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Scott R. Runnels
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Greetings. I'm a new OpenFOAM user and am seeking to better understand what appears to be redundant and overly complex setup issues. I have two questions with which to start:

(1) Referring to the multiRegionHeater tutorial, why is the setup of the regions specified in makeCellsSets.setSet and also in ./system/topoSetDict?

(2) The file ./constant/polyMesh/boundary seems exceedingly difficult to generate by hand. It appears that one must know the numbering system of the structured mesh block generator in order to define startFace. Is that a correct observation or am I missing something?

I have more questions, but I'm guessing the answers to these might point me along the right path. Thanks very much for your help. I hope to return the favor in this forum once I know more.
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