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Is it possible to define af boundary patch with 3 vertices?

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Old   September 15, 2013, 15:10
Default Is it possible to define af boundary patch with 3 vertices?
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I have defined a block in blockMeshDict with 6 vertices according to the userguide page U-142. But when I define the triangular boundary patches with 3 vertices it gives the following error

face 0 in patch 0 does not have neighbour cell face: 3(0 2 3)

Is there any way to define a triangular boundary patch with 3 vertices?

Thank you
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Old   September 16, 2013, 01:47
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I think you still have to supply 4 vertices, but need to use one of them twice. This is also listed in section 5.3.3 of the User Guide:
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