Mesh refinement regions with snappyHexMesh
Hi all,
I would like to know if in snappyHexMesh, refinement regions can be specified based on the locations that I want? For example I have a terrain map with some wind turbines. I have 20 turbines and I would like to refine the regions around my wind turbines in order to capture the wake? Is such a thing possible in snappyHexMesh? I would appreciate any help and many thanks. Cheers, Andrei |
yep its possible :) you define inside/outside or distance from an specific region then it refines it
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Hey,
have a look at the tutorials, especially for the incompressible/pimpleDyMFoam/wingMotion/wingMotion_snappyHexMesh/system/snappyHexMeshDict. There you can find an example for refine your surface (refine any patch field) and how to define an block as refinement region. |
Thanks guys. I'll have a look at the tutorials.
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Take a look at this tutorial
tutorials/incompressible/simpleFoam/turbineSiting I think it's exactly what you want. |
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