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Join Date: Sep 2020
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Hi,
I would like to limit my constrain my geometry to 1 degree of rotational freedom, and no linear degrees of freedom. I am trying to use the dynamic motion solver and believe I should use an axis constraint and a point constraint, this will achieve my aim of having 1 deg of freedom in rotation. I haven't used vectors in a while and my problem comes with entering the axis as a vector. Axis of rotation for the geometry is at point (-0.6364, 0, 0) and the axis is parallel to the z axis. Below is how the axis needs to be defined: NameofAxisConstraint { sixDoFRigidBodyMotionConstraint axis; axis (1 0 0.25); } Please can some one help? ![]() |
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