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#1 |
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Senior Member
Mads Reck
Join Date: Aug 2009
Location: Ballerup, Denmark
Posts: 180
Rep Power: 19 ![]() |
Hi, is there a known problem with overset mesh near wall boundaries?
In the attached figure I get blocked-out cells (red) near the bottom floor. Here my (inserted) overset mesh block coinsides with a wall boundary of the background mesh. Simulation works fine, otherwise but of course I get a big undesired wall near the floor. Thx, Mads |
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#2 |
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Senior Member
M. Montero
Join Date: Mar 2009
Location: Madrid
Posts: 157
Rep Power: 18 ![]() |
According to some guidelines, it is not possible to have walls in the background mesh. Did you solve the issue? I plan to use a similar background mesh and I need to impose wall BC in one of the patches.
Best Regards Marce |
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#3 |
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Senior Member
Mads Reck
Join Date: Aug 2009
Location: Ballerup, Denmark
Posts: 180
Rep Power: 19 ![]() |
Hey, no Ii did not find a solution. I also read that walls could not get close to mesh boundaries when using overset mesh, by design, unfortunately. This makes it unusable for me. They might have fixed/implemented this by now. I should really revisit this 😀
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#4 | |
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Senior Member
Yann
Join Date: Apr 2012
Location: France
Posts: 1,358
Rep Power: 32 ![]() ![]() |
Hello folks,
There were some changes in v2212 which may be useful: Quote:
I did not have the opportunity to test it but I would be curious to know what you manage to do on such cases! Regards, Yann |
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