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New Member
daniel
Join Date: Jan 2025
Posts: 3
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Hi,
I have a working overset project which moves bodies (not only a rotation) and causes an air flow in the room. Code:
dynamicFvMesh dynamicOversetFvMesh; solver multiSolidBodyMotionSolver; multiSolidBodyMotionSolverCoeffs { movingZone { solidBodyMotionFunction rotatingMotion; rotatingMotionCoeffs { origin (0 0 0); axis (0 0 1); omega -100.0; } } ... // add a 6DOF body here ? } Or what is the best way to have a 1. overset mesh which produces an airflow in the room 2. see the effect of airflow on a body in the room (it would be cool if it has an interaction with moving walls) |
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