faceZones and topological check
Hello Foam Friends!
I've been working with the 1.6-ext branch and have been playing with the topological change engine. I want to run a check that the faces I have selected to be in a faceZone constitute a simply connected surface.
I've seen such a check done for boundary patches in checkMesh, and it seems that being able to do that check is a member of primitivePatch, but I'm still not sure. Does anyone know how to do topology checks on faceZones?
Muchas gracias mis amigos!
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