Class to merge cells (Topology change)
Hi all,
at the moment I am trying to create an application that checks the mesh while analyzing the cell types. If the cell type is, e.g., a wedge, I want to merge it with the surrounding cells. Up to now, I have all cellID's that has to be merged with the neighbors. Therefore, I also have all cell id's of the neighbors. While using the polyTopoChange class, I am trying to remove/merge the cells. This works actually fine, but here I do not have any idea, if the cell is removed, or if it is merged with the other one. Furthermore, there is still the problem while writing the mesh as the faces have to be updated too. Here is a snipped of the code: Code:
//- Get all wedge cells Code:
0 PS: The intension could also be as follows: Removing the tet-wedge cell + all cells that are surrounding the cell. Then build a new cell. Thanks in advance, Tobi |
Can you upload the case or some information ???
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