How to get a non-const referento to fvBoundaryMesh
Hi guys, we are trying to change the fvPatch type of a boundary mesh at runtime (changing from wall type to empty type); therefore, we need a non-const reference to the fvBoundaryMesh, so we can assign a new patch using something like
Code:
fvBoundaryMesh& bmesh = mesh.boundary(); |
All times are GMT -4. The time now is 02:35. |