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Old   January 13, 2010, 11:28
Question Variation of gravity with time
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Stefano
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Dear OpenFoam users,

i'm trying to simulate the effects of the acceleration's variation of a rocket on a particular experiment. My problem is that the acceleration value varies with the mission time.

Does anyone know how to set the variation of the gravity with the time?

Thank you
Bye
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Old   January 14, 2010, 23:43
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Whyman thanks for posting this thread ,, I'm too have a simulation that need variation of gravity with time ,, also i want to know how to implement centrifugal force in openFoam


regards
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Old   January 16, 2010, 06:12
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Had you guys a look at the sloshing tank tutorial:

tutorials/multiphase/interDyMFoam/ras/sloshingTank2D

This will properly match you expectation.

kinda regards
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Old   January 17, 2010, 00:05
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Quote:
Originally Posted by idrama View Post
Had you guys a look at the sloshing tank tutorial:

tutorials/multiphase/interDyMFoam/ras/sloshingTank2D

This will properly match you expectation.

kinda regards
hi idrama

thank you ,, it is a rotating wall boundary condtion
do you know how to implement a given body force ( and also how to make it vary with time ) in to the solver governing equations ' interFoam ' for example
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Old   January 17, 2010, 00:48
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Quote:
Originally Posted by openfoam1 View Post
hi idrama

thank you ,, it is a rotating wall boundary condtion
do you know how to implement a given body force ( and also how to make it vary with time ) in to the solver governing equations ' interFoam ' for example
Hi,

look at how the gravity is implemented in interFoam, by means of its contribution to the flux.

In the momentum predictor, if solved, the gravity is not included in the matrix but added on the RHS of the equation as (UEqn.H)

fvc::reconstruct(fvc::interpolate(rho)*(g & mesh.Sf()))

and its contribution to the flux is accounted for as (pEqn.H)

phi = phiU + (fvc::interpolate(rho)*(g & mesh.Sf()))*rUAf;

You can do the same for other body force terms, starting from the semi-discrete form of the momentum equation and deriving the expression for the flux contribution of the additional term.

If you simply want the gravity to change with time, simply remove
  • Remove #include "readGravitationalAcceleration.H"
  • Define a volVectorField that contains your gravitational acceleration, depending on the current time
    • volVectorField g = <put your expression here>;
Best,
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Old   January 18, 2010, 04:30
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Alberto,

thanks for your useful reply.
I just have only one more question about this topic.

You suggested to write a particular expression for the gravity. What am i supposed to do in case i have a list of gravity values for each flowtime, which do not respond to a specific expression?

For example, if i have this type of gravity data file:

flowtime gx gy gz
0.1 0.1 0.1 1
0.15 0.2 0.1 1.5
0.2 0.8 -0.5 1.5
.........


Finally, is it possible to apply this variation to OpenFoam version 1.5?

Thank you
Regards
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Old   January 18, 2010, 06:11
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Hello Alberto,

in my case the gravity only turns about the y-axis in 4 sec. So I changed the code according to your last post as follows:

int main(int argc, char *argv[])
{
#include "setRootCase.H"
#include "createTime.H"
#include "createMesh.H"
//#include "readGravitationalAcceleration.H"
volVectorField g=-9.81*vector(0,0,1); // There may be dependencies in the next includes.
#include "readPISOControls.H"
#include "initContinuityErrs.H"
#include "createFields.H"
#include "readTimeControls.H"
#include "correctPhi.H"
#include "CourantNo.H"
#include "setInitialDeltaT.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Info<< "\nStarting time loop\n" << endl;

while (runTime.run())
{
#include "readPISOControls.H"
#include "readTimeControls.H"
#include "CourantNo.H"
#include "setDeltaT.H"

runTime++;

g=9.81*sin(pi/4*runTime)*vector(1,0,0)-9.81*cos(pi/4*runTime)*vector(0,0,1);

Info<< "Time = " << runTime.timeName() << nl << endl;


But when I am compiling it the compiler ends up with an error message. What did I wrong?

kinda regards

Claus
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Old   January 18, 2010, 13:28
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Quote:
Originally Posted by Whyman View Post
Alberto,

thanks for your useful reply.
I just have only one more question about this topic.

You suggested to write a particular expression for the gravity. What am i supposed to do in case i have a list of gravity values for each flowtime, which do not respond to a specific expression?

For example, if i have this type of gravity data file:

flowtime gx gy gz
0.1 0.1 0.1 1
0.15 0.2 0.1 1.5
0.2 0.8 -0.5 1.5
.........
Well, it might not be the most elegant way, but a quick one could be to write a function that returns the gravity value checking the time range.

In pseudo-code

if (t <= 0.1)
g = (0.1 0.1 1)
else if (0.1 < t < 0.15)
g = (0.1 0.2 1.5)
else if (...)
...

[QUOTE
Finally, is it possible to apply this variation to OpenFoam version 1.5?

Yes. In OF 1.6 the gravity field has been redefined in a slightly different way than in 1.5, but this should not make a big difference.

Best,
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OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.
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Old   January 18, 2010, 13:43
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Quote:
Originally Posted by idrama View Post
Hello Alberto,

in my case the gravity only turns about the y-axis in 4 sec. So I changed the code according to your last post as follows:

int main(int argc, char *argv[])
{
#include "setRootCase.H"
#include "createTime.H"
#include "createMesh.H"
//#include "readGravitationalAcceleration.H"
volVectorField g=-9.81*vector(0,0,1); // There may be dependencies in the next includes.
#include "readPISOControls.H"
#include "initContinuityErrs.H"
#include "createFields.H"
#include "readTimeControls.H"
#include "correctPhi.H"
#include "CourantNo.H"
#include "setInitialDeltaT.H"

// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Info<< "\nStarting time loop\n" << endl;

while (runTime.run())
{
#include "readPISOControls.H"
#include "readTimeControls.H"
#include "CourantNo.H"
#include "setDeltaT.H"

runTime++;

g=9.81*sin(pi/4*runTime)*vector(1,0,0)-9.81*cos(pi/4*runTime)*vector(0,0,1);

Info<< "Time = " << runTime.timeName() << nl << endl;


But when I am compiling it the compiler ends up with an error message. What did I wrong?

kinda regards

Claus
Without the error message, it is a bit hard :-)

However, here

g=9.81*sin(pi/4*runTime)*vector(1,0,0)-9.81*cos(pi/4*runTime)*vector(0,0,1);

you use runTime in the wrong way. It is a Time object, but what you need is your current time, which is provided by runTime.timeName().

In addition, you do not provide the correct units to g, so the solver will complain when running. You can define a multiplier with the correct units as

const dimensionedScalar gunits("gunits", dimensionSet(0,1,-2,0,0,0,0), 1.0);

and multiply your value by it.

Best,
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OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.
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Old   January 23, 2010, 09:28
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Hello Alberto,

for one week I am trying it to get the code going. I modified the code as follows:

vector g0(0,0,9.81);

#include "setRootCase.H"
#include "createTime.H"
#include "createMesh.H"
//#include "readGravitationalAcceleration.H"
dimensionedVector g("g",dimensionSet(0,1,-2,0,0,0,0),g0);
#include "readPISOControls.H"
#include "initContinuityErrs.H"
#include "createFields.H"
#include "readTimeControls.H"
#include "correctPhi.H"
#include "CourantNo.H"
#include "setInitialDeltaT.H"


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Info<< "\nStarting time loop\n" << endl;

while (runTime.run())
{
#include "readPISOControls.H"
#include "readTimeControls.H"
#include "CourantNo.H"
#include "setDeltaT.H"

runTime++;

g0=9.81*sin(runTime.timeName()*pi/4.0)*vector(1,0,0)-9.81*cos(runTime.timeName()t*pi/4.0)*vector(0,0,1);

dimensionedVector g("g",dimensionSet(0,1,-2,0,0,0,0),g0);

Info<< "Time = " << runTime.timeName() << nl << endl;

By compinling I get the error message:

MyInterFoam.C:87: error: no match for ‘operator*’ in ‘Foam::Time::timeName() const() * 3.141592653589793115997963468544185161590576171875 e+0’
/home/idrama/OpenFOAM/OpenFOAM-1.6/src/OpenFOAM/lnInclude/dimensionSet.H:266: note: candidates are: Foam::dimensionSet Foam:perator*(const Foam::dimensionSet&, const Foam::dimensionSet&)

As far as I figured out the problem is that I have double operation * but the data type of tunTime.timeName() is word. How can I get a double value from runTime? Or, in general, what I have to to else to get the code running?

Cheers,

Claus
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Old   January 23, 2010, 13:43
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Quote:
Originally Posted by idrama View Post
Hello Alberto,

for one week I am trying it to get the code going. I modified the code as follows:

vector g0(0,0,9.81);

#include "setRootCase.H"
#include "createTime.H"
#include "createMesh.H"
//#include "readGravitationalAcceleration.H"
dimensionedVector g("g",dimensionSet(0,1,-2,0,0,0,0),g0);
#include "readPISOControls.H"
#include "initContinuityErrs.H"
#include "createFields.H"
#include "readTimeControls.H"
#include "correctPhi.H"
#include "CourantNo.H"
#include "setInitialDeltaT.H"


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Info<< "\nStarting time loop\n" << endl;

while (runTime.run())
{
#include "readPISOControls.H"
#include "readTimeControls.H"
#include "CourantNo.H"
#include "setDeltaT.H"

runTime++;

g0=9.81*sin(runTime.timeName()*pi/4.0)*vector(1,0,0)-9.81*cos(runTime.timeName()t*pi/4.0)*vector(0,0,1);

dimensionedVector g("g",dimensionSet(0,1,-2,0,0,0,0),g0);

Info<< "Time = " << runTime.timeName() << nl << endl;

By compinling I get the error message:

MyInterFoam.C:87: error: no match for ‘operator*’ in ‘Foam::Time::timeName() const() * 3.141592653589793115997963468544185161590576171875 e+0’
/home/idrama/OpenFOAM/OpenFOAM-1.6/src/OpenFOAM/lnInclude/dimensionSet.H:266: note: candidates are: Foam::dimensionSet Foam:perator*(const Foam::dimensionSet&, const Foam::dimensionSet&)

As far as I figured out the problem is that I have double operation * but the data type of tunTime.timeName() is word. How can I get a double value from runTime? Or, in general, what I have to to else to get the code running?

Cheers,

Claus
The problem is in how you set the dimensions. Replace
Code:
g0=9.81*sin(runTime.timeName()*pi/4.0)*vector(1,0,0)-9.81*cos(runTime.timeName()t*pi/4.0)*vector(0,0,1);

        dimensionedVector g("g",dimensionSet(0,1,-2,0,0,0,0),g0);
with

Code:
const dimensionedScalar gunits("gunits", dimensionSet(0,1,-2,0,0,0,0), 1.0);

dimensionedVector g0=9.81*gunits*sin(runTime.timeName()*pi/4.0)*vector(1,0,0)-9.81*cos(runTime.timeName()t*pi/4.0)*vector(0,0,1);
and remove the definition of vector g0 at the beginning.

In other words you define a constant, of magnitude 1 with the dimensional units of an acceleration, and you use it as a multiplier for your vector, to set the appropriate unit.

Best,
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GeekoCFD - A free distribution based on openSUSE 64 bit with CFD tools, including OpenFOAM. Available as in both physical and virtual formats (current status: http://albertopassalacqua.com/?p=1541)
OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.

Last edited by alberto; January 23, 2010 at 13:45. Reason: Corrected code
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Old   January 23, 2010, 16:58
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Thanks All!

PROBLEM SOLVED, MISSION ACCOMPLISHED:

#include "fvCFD.H"
#include "MULES.H"
#include "subCycle.H"
#include "interfaceProperties.H"
#include "twoPhaseMixture.H"
#include "turbulenceModel.H"

#define pi 3.141592653589793238


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

int main(int argc, char *argv[])
{

const dimensionedScalar gunits("gunits", dimensionSet(0,1,-2,0,0,0,0), 9.81);


#include "setRootCase.H"
#include "createTime.H"
#include "createMesh.H"
#include "readGravitationalAcceleration.H"
#include "readPISOControls.H"
#include "initContinuityErrs.H"
#include "createFields.H"
#include "readTimeControls.H"
#include "correctPhi.H"
#include "CourantNo.H"
#include "setInitialDeltaT.H"


// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

Info<< "\nStarting time loop\n" << endl;

while (runTime.run())
{
#include "readPISOControls.H"
#include "readTimeControls.H"
#include "CourantNo.H"
#include "setDeltaT.H"

runTime++;

g=gunits*Foam::sin(runTime.value()*pi/4.0)*vector(1,0,0)-gunits*Foam::cos(runTime.value()*pi/4.0)*vector(0,0,1);


Info<< "Time = " << runTime.timeName() << nl << endl;

Kinda regards!

Claus
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Old   January 23, 2010, 17:09
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Good! And you found part of the answer yourself, since I misled you with timeName(). Sorry about that

Best,
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OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.

Last edited by alberto; January 23, 2010 at 17:10. Reason: typo
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Old   January 24, 2010, 17:38
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Hi alberto ;

i want to make the gravity vector constant in magnitude but rotates with a known omega ,, and in the same situation there exist a constant centrifugal force (constant magnitude and constant direction).. both in one simulation

gravity vector rotates (omega) + centrifugal force (constant vector)


does it possible to do that in the runtime as in the previous case ?

best regards.
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Old   January 30, 2010, 03:02
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Quote:
Originally Posted by alberto View Post
Good! And you found part of the answer yourself, since I misled you with timeName(). Sorry about that

Best,

Hi alberto ;

i want to make the gravity vector constant in magnitude but rotates with a known omega ,, and in the same situation there exist a constant centrifugal force (constant magnitude and constant direction).. both in one simulation

gravity vector rotates (omega) + centrifugal force (constant vector)


does it possible to do that in the runtime as in the previous case ?

best regards.
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Old   February 8, 2010, 11:47
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Hi guys,

i would like to replace my problem, beacause i can't solve it yet.

Alberto wrote about a pseudo-code for the gravity in case i had random values.

My problems is: what happens if i have a list of thousands values of g?

My idea is the following.

1) To write a gravity file as a text file with all the x,y,z values

2) To write the time file with the list of the time values

3) Every time-step, the solver will read these two files (g and t) and change the g-value in the "g" file of the case contained in the "constant" directory

4) The solver keep calculating and cycle it.


Alternatively i received this comment:

"
Obviously the standard OpenFOAM solvers don't include the variation in
gravity - most of them apply to flows in a stationary reference frame
on Earth!

If you want to use data from a file whose values you wish to
interpolate between, there is a class set up for this called
interpolationTable<Type>. You could use this for a vector quantity,
by constructing an interpolationTable<vector>. There are a choice of
constructors that take a file name, or dictionary entry for the file
name as arguments, see:
$FOAM_SRC/OpenFOAM/interpolations/interpolationTable/interpolationTable.C

Some time varying boundary conditions use the same class to handle
time-value data. Examples are:
$FOAM_SRC/finiteVolume/fields/fvPatchFields/derived/timeVaryingFlowRateInletVelocity/
$FOAM_SRC/finiteVolume/fields/fvPatchFields/derived/timeVaryingUniformFixedValue/
$FOAM_SRC/finiteVolume/fields/fvPatchFields/derived/timeVaryingUniformTotalPressure/

The gravity vector can be overridden with a vector from your
interpolationTable<vector> in whichever solver you need to use. If
the interpoltationTable<vector> you construct is called myInTable, the
cose would look something like:

g.value() = myIntTable(runTime.value());

"
Unfortunately, i don't know how to implement these ideas to the code.

What do you think about it? Do you have any suggestion?

Regards

Stefano
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Old   February 8, 2010, 12:04
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Quote:
Originally Posted by Whyman View Post
Hi guys,

i would like to replace my problem, beacause i can't solve it yet.

Alberto wrote about a pseudo-code for the gravity in case i had random values.

My problems is: what happens if i have a list of thousands values of g?
Thousands of values as a function of time, or does your "gravity vector" change as a function of the position too?

Best,
Alberto
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OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.
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Old   February 8, 2010, 12:22
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Thousands of values as a function of time. It is uniform in space (i mean constant in position).

Imagine the small example that i wrote before but multiplied by thounsands values.


flowtime gx gy gz
0.1 0.1 0.1 1
0.15 0.2 0.1 1.5
0.2 0.8 -0.5 1.5
.........(thousands rows)....


Stefano
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Old   February 8, 2010, 12:46
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Hi,

I agree with the suggestion of using an interpolationTable. You can take a look at this:

http://foam.sourceforge.net/doc/Doxy....html#_details

and use the constructor from the name of the file containing the data table, for example, or, if you prefer, you can set the file name containing the data in a specified dictionary and construct using that dictionary (as done in timeVaryingUniformFixedValue).

What problems did you meet when trying to implement this?

Best,
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Old   February 9, 2010, 04:40
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My only problem is that i'm not so expert yet to change the code. I'm still studying it, but it's still quite complicate for me.

Moreover the interpolation file is used (i think) only to interpolate between two values: but how does the code read the file, select the right value for each flowtime and change the value in its calculation?



Regards

Stefano
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