UEqn.A() and UEqn.H()
Dear all,
I've been messing about with the momentum equations in bubbleFoam to try and get an implementation of the product elimination algorithm so that the drag forces are solved for fully implicitly. If I have an fvVectorMatrix, UEqn; Code:
UEqn = Code:
UEqnReconstructed = fvm::Sp(UEqn.A(),U) - UEqn.H(); |
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