points / localPoints
Is there some addressing connecting points in the mesh with the localPoints on a patch?
const pointField& points = mesh.points(); const polyBoundaryMesh& patches = mesh.boundaryMesh(); const vectorField& bPoints = patches[i].localPoints(); N |
Yup. Look at the meshPoints() and meshPointMap() functions in PrimitivePatch.H
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thanks, that was exactly what I was searching for :)
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