how to add spring/damping effect to connect two moving body
Dear FoAMers,
https://plus.google.com/u/0/photos/1...34138397944034 I would like to connect these two moving parts together by a spring , how can I achieve it in OPENFOAM? Your suggestion will be appreciated. Regards, T |
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Hi Teemo,
I my version of OF (1.6-ext) you can find the following constraints for mesh motion here: Code:
/src/postProcessing/functionObjects/forces/pointPatchFields/derived/sixDoFRigidBodyMotion/sixDoFRigidBodyMotionRestraint I have no idea on how they are working, though I know that the are also present in the more recent releases of OF. Good luck, Niels |
Thanks Niels,
I will give it a try. Regards, T |
hello again,
I have looked into the linear spring file and for its setup: //- Anchor point, where the spring is attached to an immovable object point anchor_; //- Reference point of attachment to the solid body point refAttachmentPt_; //- Spring stiffness coefficient (N/m) scalar stiffness_; //- Damping coefficient (Ns/m) scalar damping_; //- Rest length - length of spring when no forces are applied to it scalar restLength_; it seems that one end of the spring should be fixed, but for my case, i need both ends move with the floaters, any idea? Regards, T |
Hi Teemo,
I am currently facing similar situation and would like to know whether you had any luck on it? Regards tyoung |
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