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What limits the amount of injected lagrangian particles?

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Old   October 12, 2015, 07:57
Default What limits the amount of injected lagrangian particles?
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Hi FOAMers,
I have a problem in my simulation when I try to patch-inject too many lagrangian parcels in one time step using swak4foam. My first thought was that the amount of parcels might be limited by the points available on the patch used for injection. However, my injection-patch contains more than 5000 faces, but my parcels get limited to roughly 2000 in one time-step. If I increase the amount of parcels I get the following error

Code:
#0  Foam::error::printStack(Foam::Ostream&) in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libOpenFOAM.so"
#1  Foam::sigFpe::sigHandler(int) in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libOpenFOAM.so"
#2   in "/lib64/libc.so.6"
#3  Foam::PatchInjection<Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > > >::PatchInjection(Foam::dictionary const&, Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > >&, Foam::word const&) in "/lustre/braschke/OpenFOAM/braschke-2.3.0/platforms/linux64GccDPOpt/lib/liblagrangianIntermediate.so"
#4  Foam::InjectionModel<Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > > >::adddictionaryConstructorToTable<Foam::PatchInjection<Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > > > >::New(Foam::dictionary const&, Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > >&, Foam::word const&) in "/lustre/braschke/OpenFOAM/braschke-2.3.0/platforms/linux64GccDPOpt/lib/liblagrangianIntermediate.so"
#5  Foam::InjectionModel<Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > > >::New(Foam::dictionary const&, Foam::word const&, Foam::word const&, Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > >&) in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libsimpleLagrangianFunctionObjects.so"
#6  Foam::InjectionModelList<Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > > >::InjectionModelList(Foam::dictionary const&, Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > >&) in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libsimpleLagrangianFunctionObjects.so"
#7  Foam::KinematicCloud<Foam::Cloud<Foam::KinematicParcel<Foam::particle> > >::KinematicCloud(Foam::word const&, Foam::GeometricField<double, Foam::fvPatchField, Foam::volMesh> const&, Foam::GeometricField<Foam::Vector<double>, Foam::fvPatchField, Foam::volMesh> const&, Foam::GeometricField<double, Foam::fvPatchField, Foam::volMesh> const&, Foam::dimensioned<Foam::Vector<double> > const&, bool) in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libsimpleLagrangianFunctionObjects.so"
#8  Foam::EvolveKinematicCloudFunctionObject::start() in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libsimpleLagrangianFunctionObjects.so"
#9  Foam::functionObjectList::read() in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libOpenFOAM.so"
#10  Foam::Time::run() const in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/lib/libOpenFOAM.so"
#11  
 in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/bin/pimpleFoam"
#12  __libc_start_main in "/lib64/libc.so.6"
#13  
 in "/lustre/buerger/OpenFOAM/OpenFOAM-2.3.0/platforms/linux64GccDPOpt/bin/pimpleFoam"
Surprisingly I can inject as many parcels as I want as long as I spread the injection over several timesteps, thus allowing me to have more than 10000 at once. This is actually sufficient for my simulation, but I would like to understand what limits my amount of parcels in one timestep.


Thanks,
Kamil
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injection model, injections, lagrange particle, limit, swak4foam

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