Must use topoSet when using createBafflesDict?
Hi everyone,
Now I'm using createBaffles. I notice that there are two ways of defining the zone: one is to use the facezone created by topoSet, another is to use searchable plate and define it by yourself directly in createBafflesDict: (the following code is from default createBafflesDict) cyclicFaces { //- Select faces and orientation through a searchableSurface type searchableSurface; surface searchablePlate; origin (0.099 -0.006 0.004); span (0 0.012 0.012); I want to know that if I use the second way, do I need to use topoSet? Is there any difference between them? Besides, how to choose origin? For example, I want to choose one surface normal to y direction. The y coordinate of the cell is from -0.01 to 0.01, so the y direction of origin should between -0.01 and 0.01? Thanks. |
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