timePrecision increases too much : sessile droplet evaporation
Hello.
I'm trying to simulate sessile droplet evaporation in a surrounding hotter atmosphere and I am using a custom solver that I found online called interThermalPhaseChangeFoam. I tried to modify the BubbleCondensation tutorial that they have given to make it a droplet evaporation case. The velocity seems to be attaining ridiculously high values in this case as a result of which the time step is increasing by itself to huge orders. blockMeshDict: Quote:
Quote:
alpha1: https://drive.google.com/open?id=148...ETj_0zNYcuY0KP H: https://drive.google.com/open?id=1ty...UfzuFcLEi85pc_ p_rgh: https://drive.google.com/open?id=1pr...bMkKt-D5XIZpCU pc: https://drive.google.com/open?id=1PU...u583AEm8Qg-w3a T: https://drive.google.com/open?id=1dU...YxQAKIcKBEdsNW U: https://drive.google.com/open?id=1Pg...Ix1ELPC1Gy4I3O Kindly give me tips on how to proceed solving the problem. Please let me know if there is any additional information I need to provide. |
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