6DoF with multiSolidBodyMotionSolver
Hi Foamers,
I am trying to simulate two different objects with different motion at the same time. I am using dynamicOversetFvMesh and I managed to define the oscillatingLinearMotion function for one object but I also need the other object to use 6DoF. I was wondering if anyone tried integrating a 6DoF option as a solidBodyMotionFunction into the multiSolidBodyMotionSolver, if not, do you think it is possible? Thank you. |
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