Instability at pRefPoint
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Hi,
I am doing a simulation of the atmospheric boundary layer using a solver based on buoyantPimpleFoam. It rans fine when the case has a simple mesh (i.e. flat terrain). For more complicated meshes (i.e. complex terrain) I get "instabilities" at the location of the pRefPoint, no matter where I set up this point. See the picture. Does anybody know why? Thanks, Mary |
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