Simple/static displacement / rotation of an overset grid in 2D
Hi foamers
I am using OpenFoam v1912 to run a 2D airfoil. So far I created a 2D airfoil and backgroundmesh, and have run overSimpleFoam for a few thousand timesteps. I would like to perform a static rotation of the airfoil before ruinning the simulation in order to change the angle of attack. Can anyone advise me on how to set up this case? I can only find references to a motion definitions in dynamicMeshDict for continmuouslz-varying grid motion. Jan |
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