blockMeshDict setting "rest of the faces" to a boundary
Hi all,
Lets say we have about thousands of vertices that have already been specified, when setting the boundaries can we define the vertices to five out of a total of six boundaries, and set the rest of the points onto the last boundary name? I realise if I try to do this: Code:
sixthBoundary Code:
Found 56 undefined faces in mesh; adding to default patch defaultFaces |
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