Hi to everybody !
It is po
Hi to everybody !
It is possible to create a field that contains all the point coordinates of the mesh : vectorField meshPoints = mesh.points(); It is then possible to call a single point from that field if we know the index of that particular point : vector point = meshPoints[index]; Now, I would like to know if there is a way to obtain the index of all the points that belong to a specified patch. Many thanks, Mathieu |
const labelList& patchPoints =
const labelList& patchPoints = mesh.boundaryMesh()[patchIndex].meshPoints();
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Thanks !
Thanks !
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