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Old   May 25, 2015, 01:19
Default libAcoustics
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Ahmad Habib
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Hello every one.
I'm using the libAcoustics and I want to know something
in the code below
Code:
    CurleAnalogy1
    {
	functionObjectLibs ("libAcoustics.so");
	
	type		Curle;
	
	log		true;
	
	probeFrequency	4;
	
	patchNames	(cyl-1);
	
	timeStart	0.2;
	
	timeEnd		0.7;
	
	c0		300;
	
	dRef		1e-6;
	
	pName		p;
	
	rhoName		none;
	
	rhoRef		1.2;
	
	observers
	{
	    microphone-A
	    {
		position	(-0.5223 1.7441 0.5e-6);
		pRef		2.0e-5;
		fftFreq		1024;
	    }

	    microphone-B
	    {
		position	(0.5710 2.032 0.5e-6);
		pRef		2.0e-5;
		fftFreq		1024;
	    }
	
	    microphone-C
	    {
		position	(1.664 2.032 0.5e-6);
		pRef		2.0e-5;
		fftFreq		1024;
	    }
	}
    }
What is the ((dRef)) in the previous code??
Is it the the long in the z direction if the simulation is 2D [x,y]
If so, what I should use for it in the 3D simulations

thanks in advance
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Old   March 27, 2018, 05:41
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Did you find an answer to the query by any chance?

Thanks
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Old   March 27, 2018, 13:48
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Quote:
Originally Posted by thegauravonline View Post
Did you find an answer to the query by any chance?



Thanks


You can set dRef to -1 in 3d simulations
In 2D, it is the thickness of your mesh
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curle, libacoustics, noise, noise analysis


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