MRFSimpleFoam strange velocities
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Hi
I'm doing some openwater propeller calculations and I'm using MRFSimpleFOAM. What I've done is to create a 1/4cylinder, cyclic boundaries on the sides and used cellSet and setsToZones -noFlipMap to contain the propeller. The proplem is when solving I see strange velocities at the interface between the MRFzone and the non-MRFzone, see attached picture. Does anyone have any good suggestions? The checkMesh shows everything as being ok. Best regards Linnemann |
I've found that you need a smooth surface where the MRFzone cuts the mesh.
If that is done all is well. |
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