mapFields : internal edges
Dear Foamers,
I'm currently trying to launch a case from an non uniform field using the utility mapfield. My geometries are not consistant so I have to define a mapFieldsDict wich contains the edges that are consistent (means that they are at the same places on the two geometries) and those that are not. My problem is that my mesh is generated in gambit, then exported to .msh and then imported in openfoam thanks to the "fluentMeshToFoam" utility. Here is the log of this utility : Code:
Building boundary and internal patches. How can I do that? Can someone help me? Thanks a lot! :) |
I tried with a .neu file but gambitToFoam seems to don't like internal faces either... yet it's not explicitly said in the utility description as it is for the fluentMeshToFoam (This utility doesn't accept internal faces, it removes them)
So now I'm left with the option of creating these faces myself in openfoam nut How Can I do that?? How to know the points for creating the faces, ...? (cause faces are moving since I'm trying to optimize a geometry ...) Thanks for your help |
Found the solution :)
See the wiki at this page for those interested : http://http://openfoamwiki.net/index.php/Howto_importing_fluent_mesh_with_internal_walls |
Well, thought so...
with openfoam 1.6 this doesn't work out of the box... I'm still trying to make it work ... If someone suceeds I'd be glad to know :) |
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