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Old   May 8, 2012, 08:42
Default Patches interface
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Samuele Z
Join Date: Oct 2009
Location: Mozzate - Co - Italy
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Dear Foamers,

I am working with a multiRegion geometry and I am finding it a bit difficult to set the different patches interfaces. Let's open the constant/region1/polyMesh/boudary file and let's analyze this part of the code:

        type            mappedWall;
        nFaces          150;
        startFace       48925;
        sampleMode      nearestPatchFace;
        sampleRegion    roof;
        samplePatch     roof_to_door;
        offsetMode      uniform;
        offset          (0 0 0);
I would like to know what the different field mean.

Also, as far as the type, sampleMode and offsetMode fields are concerned, which are the different options?
Could you help?

Thanks a lot,

samiam1000 is offline   Reply With Quote


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