Moving mesh
Dear all,
I am having troubles with the moving mesh. A built a mesh and I try to move it, using the moveDynamicMesh solver. Everything seems to be ok. Now I am trying to apply the flux on it. And I am using buoyantPimpleDyMFoam solver. Suddenly I get a crash. I think that it is because I have an infinite acceleration at time 0+. How can I impose a constant acceleration instead of a constat omega? Thanks a lot, Samuele Code:
rotatingWall |
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