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Horus December 30, 2012 12:48

Keep sets when mergeMeshes

I've two meshes which were created using fluentMeshToFoam -writeSets -writeZones. These meshes are merged using mergeMeshed -overwrite.

The original meshes contain zone and set information, however in the merged mesh this is lost.

Is there any way to keep / recreate zones/sets? My goal is to use tools like mergeOrSplitBaffles and at the end dynamicMeshMotion with AMI.


Horus January 2, 2013 07:51

I've found this bug report regarding the issue:

However, it should be fixed in 2.1.x. Anybody could confirm that? I try with 2.1.1 and it does not seem to work.

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