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How to set periodic boundaries with initial conditions?

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Old   October 23, 2013, 04:25
Default How to set periodic boundaries with initial conditions?
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jian dai
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I'm using openfoam to creat a pipe.
I want to realize a periodic fluid flowing within this pipe. I set inlet and outlet as cyclic, and a initial velocity in interfild.
But after some timesteps the fluid's velocity become smaller and smaller.
What i want is a stable fluid with constant velocity.
Can anybody tell me why and how to fix this problem?

Thanks a lot.
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Old   October 23, 2013, 11:25
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Daniel P. Combest
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chegdan will become famous soon enoughchegdan will become famous soon enough
there is no driving force for your flow therefore you see the flow decay to zero velocity. Look into using a pressure gradient driving force (pressureGradientExplicitSource) through using an fvOption. Search the forum for more details. Good luck.
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Old   October 24, 2013, 03:38
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Quote:
Originally Posted by jiandai View Post
I'm using openfoam to creat a pipe.
I want to realize a periodic fluid flowing within this pipe. I set inlet and outlet as cyclic, and a initial velocity in interfild.
But after some timesteps the fluid's velocity become smaller and smaller.
What i want is a stable fluid with constant velocity.
Can anybody tell me why and how to fix this problem?

Thanks a lot.
Hi,

simply you can change your inlet BC to:

type fixedValue;
value uniform (1 0 0);

for example at inlet with pressure BC as zeroGradient.

then you can put outlet BC as zerGradient for velocity and for pressure:

type fixedValue;
value uniform 1; // note it is scalar while velocity is vector.

value here for pressure/density.

in this way to assure continues flow at pipe.

could you please share your pipe mesh with me.

good luck,
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Old   October 24, 2013, 04:11
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Quote:
Originally Posted by jiandai View Post
I'm using openfoam to creat a pipe.
I want to realize a periodic fluid flowing within this pipe. I set inlet and outlet as cyclic, and a initial velocity in interfild.
But after some timesteps the fluid's velocity become smaller and smaller.
What i want is a stable fluid with constant velocity.
Can anybody tell me why and how to fix this problem?

Thanks a lot.

Hi, i may misunderstanding you.

do you mean by periodic that you want exit flow to reentering your pipe?

our you want fixed flow rate of fluid?

I’m sorry if i confused you.
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Old   October 24, 2013, 04:24
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Quote:
do you mean by periodic that you want exit flow to reentering your pipe?

This is what I want to achieve.

I've used "sourcesProperties".But it did not work.

all
{
type pressureGradientExplicitSource;
active on; //on/off switch
timeStart 0.0; //start time
duration 1e10; //duration
selectionMode all; //cellSet // points //cellZone

pressureGradientExplicitSourceCoeffs
{
UName U;
fieldNames ( U );
// flowDir (0 1 0 ); // set Re=64,000
Ubar (0 1 0); // desired average velocity
gradPini gradPini [0 1 -2 0 0] 0; // initial pressure gradient
}
}
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Old   October 24, 2013, 04:37
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Here is my blockmesh.
convertToMeters 0.001;

vertices
(
( 11.3137 0 11.3137) //0
(-11.3137 0 11.3137) //1
(-11.3137 0 -11.3137) //2
( 11.3137 0 -11.3137) //3

( 22.6274 0 22.6274) //4
(-22.6274 0 22.6274) //5
(-22.6274 0 -22.6274) //6
( 22.6274 0 -22.6274) //7


( 11.3137 100 11.3137) //8
(-11.3137 100 11.3137) //9
(-11.3137 100 -11.3137) //10
( 11.3137 100 -11.3137) //11

( 22.6274 100 22.6274) //12
(-22.6274 100 22.6274) //13
(-22.6274 100 -22.6274) //14
( 22.6274 100 -22.6274) //15
);

blocks
(
hex (2 3 11 10 1 0 8 9) (20 10 20) simpleGrading (1 1 1)
hex (7 4 12 15 3 0 8 11) (20 10 20) simpleGrading (1 1 1)
hex (4 5 13 12 0 1 9 8) (20 10 20) simpleGrading (1 1 1)
hex (5 6 14 13 1 2 10 9) (20 10 20) simpleGrading (1 1 1)
hex (6 7 15 14 2 3 11 10) (20 10 20) simpleGrading (1 1 1)
);


edges
(
arc 4 7 ( 32 0 0) //arc_0
arc 12 15 ( 32 100 0) //arc_1
arc 5 4 ( 0 0 32) //arc_2
arc 13 12 ( 0 100 32) //arc_3
arc 6 5 (-32 0 0) //arc_4
arc 14 13 (-32 100 0) //arc_5
arc 7 6 ( 0 0 -32) //arc_6
arc 15 14 ( 0 100 -32) //arc_7
);

boundary
(
INLET
{
type cyclic;
neighbourPatch OUTLET;
faces
(
(0 1 2 3)
(0 4 7 3)
(0 1 5 4)
(1 2 6 5)
(2 3 7 6)
);
}
OUTLET
{
type cyclic;
neighbourPatch INLET;
faces
(
( 8 9 10 11)
( 8 11 15 12)
( 8 12 13 9)
( 9 13 14 10)
(10 14 15 11)
);
}
FIXEDWALL
{
type wall;
faces
(
(4 7 15 12)
(4 5 13 12)
(5 6 14 13)
(6 7 15 14)
);
}
);

mergePatchPairs
(
);
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Old   October 24, 2013, 07:00
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Hi,

thanks a lot for your mesh. it is quite easier from mine. i make my mesh lick triangle cheese.
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