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Old   June 6, 2014, 05:14
Default foam-extend-3.0 engine simulation
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Hello, guys. I have read source codes and the release notes of foam-extend-3.0 carefully. I find out that it offer three solvers in engine folder used for engine simulations. In source codes, some classes referred to engine mesh movement existed in older version of dev and ext. What I really am interested is that according to release notes, parallel properties in foam-extend-3.0 are well realized, and whether it means that engine simulation in parallel in foam-extend-3.0 can be well established.

So I wonder if someone have experiences using foam-extend-3.0 to simulate 3D engine cold flow or combustion in parallel. Which dynamic mesh strategy is applicable? dynamicTopoMesh (mesquite solver) or accordionEngineMesh? any tutorials or cases that can be shared?
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