moving mesh and sliding on a boundary
I want to simulate the fluid flow around a stable cylindrical boundary when a block oscillates on this boundary.
At first I used solidBodyMotionFvMesh but I found that the boundary moved with the block. If I use mixerFvMesh, I don't know how to set up the dynamicMeshDict file because the sliding interface is boundary and there isn't the stable fluid zone. Can someone gives me some suggestions? Thanks a lot! |
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