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C++ explanation of dynamicMeshDict file

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Old   March 7, 2017, 06:03
Question C++ explanation of dynamicMeshDict file
  #1
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Emre
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Hello,

I wonder how to reach and use the velocity number in another file, e.g., own custom solver? I mean I'm a bit confused about using scope :: symbol due to lack of understanding the complex class and object definitions and their relations to each other in OpenFOAM.

Here is the dynamicMeshDict file that contains velocity and translation function:

Code:
FoamFile
{
    version     2.0;
    format      ascii;
    class       dictionary;
    object      dynamicMeshDict;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //

dynamicFvMesh   immersedBoundarySolidBodyMotionFvMesh;

immersedBoundarySolidBodyMotionFvMeshCoeffs
{
    motionFunctions
    (
        IB_block
        {
            solidBodyMotionFunction     translation;
            translationCoeffs
            {
                velocity (2 0 0);
                rampTime 0.5;
            }

        }
    );
}
  1. So what does dynamicFvMesh in the first line mean?
  2. Is immersedBoundarySolidBodyMotionFvMesh object or something?
  3. immersedBoundarySolidBodyMotionFvMeshCoeffs looks like class. But how is this possible? Class inside of a class?
  4. How do I refer to velocity (2 0 0) ? I want to use is in a custom solver. I think I need :: scope definitions but how?
  5. Do I need a header file which is need to be written in the code as #include dynamicMeshDict.h ?

    Best regards
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Old   March 11, 2017, 02:03
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Fatih Ertinaz
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Hi

It seems that you're in a confusion between the source code behind the dictionary file and the content of the dictionary file you shared.

dynamicFvMesh is the type of the mesh motion supported by OpenFoam library. If you wanna see its core implementation you can check:
$FOAM_SRC/dynamicFvMesh/

When you do an ls -l here, you will see
  • dynamicFvMesh
  • dynamicInkJetFvMesh
  • dynamicMotionSolverFvMesh
  • dynamicRefineFvMesh
  • solidBodyMotionFvMesh
  • staticFvMesh

which are exactly the types you will find in the tutorial cases. You can see them running the command grep -rn "dynamicFvMesh" */*

I guess the type that you're working on belongs to a different version of OF (I switched to 4.x recently) so I do not know the details of your specific example however you can probably find its details by looking at the source code. Just beware that dynamicFvMesh was in $FOAM_SRC/dynamicMesh/ directory in previous versions. You can find its location using grep.

Mesh motion is invoked by the dynamicFvMesh type, therefore you can find how the coefficients are read and how they are evaluated in the source code. But again the file you shared is not a c++ class file, it is a dictionary file designed for I/O file operations in OpenFoam.

Hope this helps

// Fatih
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Old   March 12, 2017, 09:31
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Emre
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Thank you for your reply. This belongs to foam-extend 3.2.
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Tags
c++, dynamicmeshdict, dynamicmeshfvmesh, foam extend 3.2, immersed boundary method

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