Looking for a reference of a moving object in a quiescent fluid
Hello everyone.
I have been running simulations of a disc ( basically a piston) moving through a quiescent channel. The geometry of the disc is a bit complex and the experimental of the data is a bit sparse. Thus far I have been using I have been using overset grids with overPimpleFoam. So I have been looking for any reference studies, experimental or DNS, of a simple object (say: sphere, disk or cylinder) in order to test different configurations. While I am still looking, I thought I would ask if anyone here was familiar with any particular reference I could use. Thanks in advance. Cheers |
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