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Old   March 19, 2020, 16:20
Default Solid Body Motion Dynamic Mesh
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I am simulating a dynamic motion of a box with both rotating and translational motions. In dynamicMeshDict, I use multiMotion. I defined the origin of the rotation, but the origin is moving with the translational motion. It seems like it defines the origin in the global reference frame. But I want to define a moving origin.

Anyone has some experience on that? Any kind of help is appreciated. I attach my dynamicMeshDict here.
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dynamicfvmesh, dynamicmeshdict, solidbodymotionfunction

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