Combining OversetMesh with a moving mesh
Hi dear Foamers,
I want to move a tank, full of water like in a sloshing simulation, inside the tank there is a floater that is free to move. I know how to do a moving mesh like in the Tutorials, and also how to solve for the position of the centre of mass of the floater with an oversetMesh and a solver like the Newmark or the symplectic. But how can I combine both the moving mesh which will represent the tank motion and the oversetmesh of the floater. Thanks to everyone, (In this case I cant simplify anything I have to keep both the floater and the sloshing tank for my research [it is for a test rig]) |
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