no parallel computing using "dynamicBodyFvMesh"
I'm using a slightly modified version of dynamicBodyFvMesh with OpenFOAM-1.5-dev, which gives me 2 translational DOF and 1 rotational DOF. I'm simulating a flapping wing in 2d (crosssection), but I am not able to use 2 or more processors. Decomposing works fine, mpirun starts as well but stops at the first line of the first time step (Where it says Time = 5e-6). Using top shows me, that all processor are working with 100% load, but even after 12 hours, theres no progress.
Anyone able to help me?
Thanks in advance, Bastian
have a look at the following thread. Maybe this helps.
I'm also using 1.5-dev and running dynamic mesh cases in parallel works
fine for me (2D and 3D). I'm using Metis as decomposition method.
Yes, that solved my problem! It was the commsType in foam/etc/controlDict. Gotta set it to blocking
// commsType nonBlocking; //scheduled; //blocking;
commsType blocking; //scheduled; //blocking;
floatTransfer 0;// Floating transfer not realiable
Thanks a lot!!
Unfortunately, I have to correct myself. Running 2D cases in parallel works indeed fine. 3D cases do not crash as they did in the beginning, however the motion solver diverges after some time when running in parallel. The same simulations run fine in serial. I don't no why it works in 2D but does not in 3D.
I know about it, but it needs to be fixed in the next merge. Retro-fitting is painful, because point interpolation is badly broken. In FEM, that means inconsistent constraints in parallel, which does indeed make the solver diverge.
If you really need it right now in parallel, the only option is 1.4.1-dev.
I'm facing another problem now. My pressure stops to converge, initial values of 10e-6 start to slowly increase up to 0.1 and I don't know why. In the end it affects my Courant Number really badly, with values of about 10e+100, and (no wonder) my computation crashes.
I'm using PCG to solve the pressure, increasing the nonOrthogonalCorrectors helps a bit, but it seems to just postpone or slow down the problem.
The mesh looks a bit distorted (structured inner volume and a couple of cells at the 1.9e+00 scale), but right at the body it looks ok.
Also could anyone tell me what options I have for the diffusivity? Right now I'm using quadratic, and as a motion solver laplaceFaceDecomposition. Any fine tuning options there?
P.S.: On the pictures you see a wing moving up, with no free stream. Its the last ouput (t=0.3185) before the computation crashes (t=0.31897)
is this a 2D case or is it in 3D? Do you run it in parallel? I've observed similar things, however only in parallel.
it's the 2D case mentioned in the first post, and I run it in parallel. Yesterday I tried a very rough way to keep the pressure converging, set all the relTol to zero, tolerance to 1e-10, and a lot of nonOrthogonalCorrectors. I'll have access to the results in one hour, then I'll see if it helped.
What did you do when it occured?
Regards from Bremen
P.S.: Suggestions on the motion solver or diffusivity? I had a hard time using try and error to see what options I have, but nothing else (except for laplaceFaceDecomposition and quadratic diffusivity) really worked for me, probably because some files in the case have been missing.
The computation of 2D cases in parallel and 3D cases in serial works for me. The problem occurred only in 3D parallel cases and cannot be solved at the moment (see post above). Obviously, there are severe issues related to the FEM mesh motion and parallelism in 1.5.-dev. So, I solved the problem by running in serial ;-)
Maybe you should try to run your case in serial in order to exclude whether your problems are related to parallelism or not. Moreover, have a look at your solver and review the changes you made. Maybe a mistake with the fluxes somewhere? (this also happened once for me-where codes is, there are bugs) For a proper case setup and a decent mesh motion issues like this should not arise. Check your Courant number and have a look at your deformed mesh before it diverges. Is there too much motion? Oh, you've posted pictures already. Does not look that bad. What says checkMesh for this mesh?
And yes, I also use laplaceFaceDecomposition and quadratic diffusivity since this worked best.
So increasing the nonOrthogonalCorrectors respectively decreasing the tolerances didn't help.
My solver worked already with other (more simple) cases (concerning the mesh), but I've never tried parallel computing there. And as I mentioned, the changes are really small, but I'll have a look at it just to be sure.
checkMesh -latest time
This is a 2-D mesh
Overall domain bounding box (-6 -5 -1.98584e-16) (12 5 0.01)
Mesh (non-empty) directions (1 1 0)
Mesh (non-empty, non-wedge) dimensions 2
All edges aligned with or perpendicular to non-empty directions.
Boundary openness (3.30823e-20 7.21796e-21 7.70782e-20) Threshold = 1e-06 OK.
***High aspect ratio cells found, Max aspect ratio: 1.89361e+06, number of cells 1 Threshold = 1000
<<Writing 1 cells with high aspect ratio to set highAspectRatioCells
Minumum face area = 1.21883e-08. Maximum face area = 0.00810153. Face area magnitudes OK.
***Zero or negative cell volume detected. Minimum negative volume: -1.21883e-10, Number of negative volume cells: 1
<<Writing 1 zero volume cells to set zeroVolumeCells
Mesh non-orthogonality Max: 70.8663 average: 10.8627 Threshold = 70
*Number of severely non-orthogonal faces: 1.
Non-orthogonality check OK.
<<Writing 1 non-orthogonal faces to set nonOrthoFaces
***Error in face pyramids: 5 faces are incorrectly oriented.
<<Writing 5 faces with incorrect orientation to set wrongOrientedFaces
Max skewness = 2.3677 OK.
Failed 3 mesh checks.
Not so good. Same for the writeInterval before. You think a more coarse mesh would help? I'm about to try serial run, maybe it works.
It definitely makes the things a bit easier. You can also create a subset around the body and keep this constant. The motion is then accommodated by the surrounding coarser regions (sounds good but I've not done this before).
Nevertheless, my guess is something goes wrong with the mesh motion solver (negative cell volume).
I just checked the results from the serial run, same error. I heard about subsets, never done it either.
I never touched the mesh motion solver, what I modified was just the way the body moves. I don't know if the negative volume is due to the rotation, it's actually not so big, 20° amplitude should hopefully work.
I'll see what I can find out about using subsets, and I have 2 more moving classes to try.
I run simulations for flapping wings using OF1.3, both in 2D and in 3D, so I do not know if there are problems connected with the new solver. However, I guess your problems are due to the mesh: you should definitely improve your mesh quality at the leading and trailing edge of the wing expecially. Try using some elliptic PDE methods to cluster cells without reduce their height.
Good luck! ;)
Hi Maddalena, Hi Jean-Peer
I solved my problem using a coarser mesh and scale my volume so that my wing just moves in 40% of my volumes height. That way I didn't need to do anymore finetuning like using subsets and it is very convinient for now. To be frank, I never heard of the method Maddalena suggested, but that is for sure due to my experience, since this is for my Bachelor thesis and I'm working with CFD now for a bit more than half a year.
But I'll definitely keep it in my mind.
Have a good one!
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