Extruding layers in snappy deforms internal geometry
I have a cube with a sphere inside it. The cube is created with blockMesh and the sphere is created with searchableSphere in the Snappy dict.
-I make a castellated mesh -OK
-I perform the snapping -OK
-I extrude the layers from the bottom surface -Not OK
The sphere gets distorted and upper facing side gets translated vertically.
The reason for this is that I keep the cells both inside and outside of the sphere I guess. Therefore no patch will be created. And the sphere faces aren't locked in space. When I don't keep the cells inside the sphere it works good.
How do I get rid of the deformation of the sphere and the distorted cells that come with that??
A part of the Snappy dictionary.
level (2 2);
I've tried quite a bit more to solve this, but right now I'm not moving forward at all. Maybe it should be considered a bug? Any ideas are appreciated!
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