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Old   June 21, 2010, 16:19
Default Multiply tensor and vector
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Tony
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Hi,

I wanted to know if it is possible to multiply a tensor and a vector to obtain another vector as result. I tried using the multiplication sign but it is not possible.

Thanks!
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Old   June 21, 2010, 20:35
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Alberto Passalacqua
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Take a look at the programming guide.
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GeekoCFD - A free distribution based on openSUSE 64 bit with CFD tools, including OpenFOAM. Available as in both physical and virtual formats (current status: http://albertopassalacqua.com/?p=1541)
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Old   June 22, 2010, 17:36
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Hey,

I did and tried the inner product but it won't give the right result. I just did manual matrix multiplication.

Thanks,

Tony
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Old   June 22, 2010, 17:49
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Quote:
Originally Posted by tonyuprm View Post
Hey,

I did and tried the inner product but it won't give the right result. I just did manual matrix multiplication.

Thanks,

Tony
How did you do it in OF, and what kind of result did you get?

Best,
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GeekoCFD - A free distribution based on openSUSE 64 bit with CFD tools, including OpenFOAM. Available as in both physical and virtual formats (current status: http://albertopassalacqua.com/?p=1541)
OpenQBMM - An open-source implementation of quadrature-based moment methods.

To obtain more accurate answers, please specify the version of OpenFOAM you are using.
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Old   June 22, 2010, 18:08
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Hey,

Here is the code. The commented parts is the manual multiplication (which works) and the last line is what I tried. It compiles and runs but it doesnt give the right result. When it compiles it gives a warning "warning: suggest parentheses around + or - in operand of &"

Code:
bladePointDummie=bladePoints[c][n][k];

//bladePoints[c][n][k][0]=RM.xx()*(bladePointDummie[0]-nacHubGrd[c][1][0])+RM.xy()*(bladePointDummie[1]-nacHubGrd[c][1][1])+RM.xz()*(bladePointDummie[2]-nacHubGrd[c][1][2])+nacHubGrd[c][1][0];

//bladePoints[c][n][k][1]=RM.yx()*(bladePointDummie[0]-nacHubGrd[c][1][0])+RM.yy()*(bladePointDummie[1]-nacHubGrd[c][1][1])+RM.yz()*(bladePointDummie[2]-nacHubGrd[c][1][2])+nacHubGrd[c][1][1];

//bladePoints[c][n][k][2]=RM.zx()*(bladePointDummie[0]-nacHubGrd[c][1][0])+RM.zy()*(bladePointDummie[1]-nacHubGrd[c][1][1])+RM.zz()*(bladePointDummie[2]-nacHubGrd[c][1][2])+nacHubGrd[c][1][2];

bladePoints[c][n][k]=RM&(bladePointDummie-nacHubGrd[c][1])+nacHubGrd[c][1];
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