Pneumatic simulation - moving wall as a function of a pressure difference
I'm having some trouble with a pneumatic simulation that I've been trying to set up. Essentially, I have a pressure difference across a wall type object, and I want the wall object to move as a function of this pressure difference. I've managed to get the wall object to move at a constant velocity (with the velocityComponentLaplacian solver) but haven't managed to get any further that that, and was wondering if anyone had any ideas on the issue of making the wall velocity a function of the pressure difference?
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