Immersed boundary method, again...
I intend to simulate FSI cases with the solid being a rubber-like material such as silicon and biological tissue-like objects. Anything that is capable of getting deformed to a significant extent, basically. In order to do so I reckon that something on the line of the original Peskin's Immersed boundary method would be perfect to start off with.
I read somewhere that the immersed boundary method is/was being coded in OF. I've been searching for updates on the topic and I see that the issue has been raised a couple of times in the past months in this forum, but the previous threads seem to have died out pretty quickly. I am thus asking, before I start coding it myself, whether anyone is aware of any development.
in the ROADMAP section you will find
block-matrix and block solver support
immersed boundary method (Uni Zagreb)
=> Therefore I would contact Zeljko Tukovic or Hrvoje Jasak they are the developer of immersed boundary method
did you have a look at 1.6-extend? Maybe code is included
and thanks for the tip.
1.6-ext doesn't appear to have anything related to this right now...unless I am checking in the wrong place.
- Immersed boundary method with RBF (Radial Basis Function) interpolation in OpenFOAM
well done! so it's true.
I'll check whether I can get any additional info.
Thanks for now, you've been really helpful.
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