SHM add layers problem
Why is the mesh different when I run "addLayers false" as a first case and "addLayers true" but with nSurfaceLayers = 0. The difference can be noticed in the SHM log. When addLayers is true, it runs some additional mesh quality checks and somehow it distorts the mesh. Why is there a difference in the two cases?
|All times are GMT -4. The time now is 23:36.|