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October 28, 2003, 06:41 |
How to rotate a new created object ?
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#1 |
Guest
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I want to creat a wedge shape in VR through the shape libraries in PHOENICS, anyone knows how to rotate the wedge, and how to set its position? I have done for one case, but it is not what I need. Thanks in advance.
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October 29, 2003, 17:25 |
Re: How to rotate a new created object ?
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#2 |
Guest
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wyh,
In VR-viwer, open the object diaglog box - goto the buttum marked Rotation, use the flied noted as clipart. Cycle through until the correct rotation appears. Note: It may be requires to put a plate on the flat sides of the wedge to get a correct flow aound the wedge. Hope this helps - Leon |
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November 3, 2003, 09:39 |
Re: How to rotate a new created object ?
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#3 |
Guest
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Dear Leon Thanks for your kind suggestion. Can you tell me why a plate should be put on the flat sides of the wedge for getting a correct flow aound the wedge? Thanks.
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November 3, 2003, 16:42 |
Re: How to rotate a new created object ?
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#4 |
Guest
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This was usggested to me by other users of this forum. Esentially, Phoenics works out temperatures... to the centre of the cell. A plates around the flat edges stops flow from 'esacping' around the edges of the wedge. I found this 'fix' works as without it I was getting flow around the wedges where the wedge should have blocked the floe through the entire cell.
Leon |
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November 11, 2003, 04:18 |
Re: How to rotate a new created object ?
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#5 |
Guest
Posts: n/a
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I see, Thanks.
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