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Search: Posts Made By: wyldckat
Forum: OpenFOAM October 8, 2012, 17:01
Replies: 21
Views: 8,278
Posted By wyldckat
By what I've seen in the bug reports and from the...

By what I've seen in the bug reports and from the fixes made on 2.1.x, I think the bug fixes out-weight any new bugs that might have been introduced :D

But then again, I don't have much experience...
Forum: OpenFOAM October 5, 2012, 07:19
Replies: 21
Views: 8,278
Posted By wyldckat
Hi Daniel, I thought you were already...

Hi Daniel,


I thought you were already using OpenFOAM 2.1.1! I should have mentioned that several bugs have been fixed in AMI since 2.1.0 was released!
I haven't tested these high-viscosity...
Forum: OpenFOAM September 10, 2012, 03:25
Replies: 21
Views: 8,278
Posted By wyldckat
Hi Daniel, Mmm... OK, there are a few...

Hi Daniel,

Mmm... OK, there are a few details to point out:


You better use "binary" instead of "ascii" for saving snapshots.
After each snapshot is saved, it shouldn't reload the snapshot...
Forum: OpenFOAM September 6, 2012, 09:23
Replies: 21
Views: 8,278
Posted By wyldckat
I suspected as much... and I didn't detail...

I suspected as much... and I didn't detail properly this:


You have this:
libs ("libRampCosRotatingMotion.so");

libs ("libforces.so");

It should be this instead:
libs...
Forum: OpenFOAM September 6, 2012, 08:21
Replies: 21
Views: 8,278
Posted By wyldckat
Hi Daniel, I forgot to mention that the...

Hi Daniel,

I forgot to mention that the attached file is meant to be unpacked in your personal area! This acts as an independent library, in the sense that it doesn't affect OpenFOAM's code...
Forum: OpenFOAM September 5, 2012, 15:49
Replies: 21
Views: 8,278
Posted By wyldckat
Hi Daniel, To get the library working: ...

Hi Daniel,

To get the library working:


Unpack the attached file:
tar xf RampCosRotatingMotion.tar.gz
Enter the unpacked folder:
cd RampCosRotatingMotion
Build the new library:
Forum: OpenFOAM August 31, 2012, 13:11
Replies: 21
Views: 8,278
Posted By wyldckat
Greetings Daniel, I took a look at the code...

Greetings Daniel,

I took a look at the code and the only solution seems to be that you will have to create your own rotating motion dynamic mesh function! This is only if you want to use a simple...
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