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Search: Posts Made By: -mAx-
Forum: FLUENT March 10, 2010, 05:13
Replies: 14
Views: 5,134
Posted By -mAx-
I am not sure what you did can be successfull...

I am not sure what you did can be successfull because the circles you created don't belong to the covering (not connected), and that is the problem with virtual entities

I copied what I posted...
Forum: FLUENT March 10, 2010, 01:16
Replies: 14
Views: 5,134
Posted By -mAx-
*well what you did is correct, but you are...

*well what you did is correct, but you are handling a real volume, so you could directly split the volume with plane (without splitting any surfaces, thus this operation is implemented for real...
Forum: FLUENT March 9, 2010, 03:18
Replies: 14
Views: 5,134
Posted By -mAx-
if you want to split a volume, you have to split...

if you want to split a volume, you have to split it with a surface.
With virtual entities, the edges of this split-surface has to belong to the volume you want to split.
For instance if want to...
Forum: FLUENT March 8, 2010, 00:59
Replies: 14
Views: 5,134
Posted By -mAx-
With virtual entities, your edges should belong...

With virtual entities, your edges should belong to the surface. I mean they must split your surface.
Forum: FLUENT May 12, 2009, 00:41
Replies: 14
Views: 5,134
Posted By -mAx-
delete the face, but disable the lower geometry...

delete the face, but disable the lower geometry option (it will delete the face but not the attached edges)
Then recreate the face with wireframe (choose the attached edges)
I think it is what he...
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