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Search: Posts Made By: banjo
Forum: FLUENT February 17, 2013, 14:52
Replies: 2
Views: 1,483
Posted By banjo
Sorry to bump this guys, but I really need help...

Sorry to bump this guys, but I really need help with this please!!!!

All i need basically is to stop my piston at top dead centre and have it stay there while my simulation runs for a number more...
Forum: FLUENT February 11, 2013, 13:22
Replies: 2
Views: 1,483
Posted By banjo
Am I looking at this problem the wrong way? ...

Am I looking at this problem the wrong way?

Should I instead be looking at using the piston stroke cutoff option?

Or does anyone else know a better way to solve my problem. Like I said it...
Forum: FLUENT February 10, 2013, 14:59
Replies: 2
Views: 1,483
Posted By banjo
Changing the Motion Attribute of a Dynamic Zone

Hello,

I am running a 2d simulation of a piston in a cylinder and I'm using fluent's in cylinder motion options and a dynamic mesh.

My problem is that I want to bring my piston to top dead...
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