Bubble Geometry, surface Tension
I want to modelize a quarter bubble between solid (bot) and under water.
I'm using VOF, I tried Steady and Unsteady. http://cjoint.com/14ju/DGkqHScB9Y2.htm http://cjoint.com/14ju/DGkqIqO0sXr.htm The first image is that I have, the second one is that I want (and also my initialization). How I can keep the Bubble Geometry? Thanks |
What do you mean, how can you keep the bubble geometry?
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I mean that, experimentaly when the water is heating up (An heat source is located in the corner) a bubble is formed and it stays in the corner and doesn't move.
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If you have the right physics enabled and the surface tension works out the bubble should stay there.
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