|
[Sponsors] |
![]() |
![]() |
#1 |
New Member
Join Date: Jun 2016
Posts: 1
Rep Power: 0 ![]() |
I'm probably making a simple mistake, but I am doing simulations on a car body with moving parts (the wheels). The first simulation I ran had good results, and thus I based this second one (where I changed the body geometry slightly) pretty much too have exactly all the values of the first except where changes for to geometry and regions were made accordingly. All the factors seem to be in line, but I am getting absurd results for drag and lift.
|
|
![]() |
![]() |
![]() |
![]() |
#2 |
Senior Member
kevin alun
Join Date: Sep 2011
Location: Germany
Posts: 106
Rep Power: 14 ![]() |
perhaps double check that the part surfaces are assigned to the correct boundaries in region, perhaps you set the car body part surface to the wheel boundary in the region.
|
|
![]() |
![]() |
![]() |
Tags |
beginner, drag, lift |
Thread Tools | Search this Thread |
Display Modes | |
|
|
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Generating the lift and drag coefficients with openFOAM | JackJewell | OpenFOAM | 0 | June 14, 2016 09:36 |
Can fluent get the lift and drag coefficients of the two walls (in different directio | yuyuxuan | FLUENT | 8 | January 10, 2014 20:13 |
lift and drag coefficients around a ground vehicle | Pedro | CFX | 3 | September 5, 2012 18:31 |
Great lift coefficients but negative drag coefficient?! | nez | FLUENT | 0 | November 28, 2011 13:57 |
Lift and Drag Coefficients Reliability | Luis | FLUENT | 2 | December 27, 2005 14:45 |