Rotating blade analysis
Hi guys,
if I would like to simulate a drone (rotating blades), which would be the easiest way to do such a thing? (More of a recreational project) I was thinking of imposing a rotating velocity to the solid bodies, and use constant pressure faces around the vehicle... Any suggestions? I don't really have any experience with moving/rotating solid boundaries. Any tutorials for such a thing? Thanks in advance! Best regards! |
Unless you are specifically interested in the flow near and through the propeller I would suggest starting with the virtual disk model. That will eliminate the need for rotating regions.
That being said, there 2 tutorials that may be helpful. MRF: Rotating Fan and RBM: Rotating Fan. Check out the help documentation under Tutorial Guide > Motion. |
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