Adjoint / morphing
I'm working on a Sbend case at the moment to understand what happens when.
I playing a little bit with the displacement field function and some cost functions like Force or Pressure drop. When I set up some Part Point Lists I can let me show them and use them for the morphing. Unfortunately I get some vectors which are in opposite direction and close to each. I have the feeling that I to catch something right - any smart ideas? (I'm also thinking about some wrapping and remeshing). |
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