Calculation of boundary normals
Hi,
Can anyone please point me to the part of the code which calculates the boundary normals? I believe the normal components can be output in the variable Normal using: Code:
vertex[iMarker][iVertex]->GetNormal(Normal); However, I am not sure how (and where in the code) the value of these normal vectors are calculated based on the input mesh file. Thanks, Mandar |
Hi Mandar,
Take a look at void CPhysicalGeometry::SetBoundControlVolume(CConfig *config, unsigned short action) { in geometry_structure.cpp and CVertex::SetNodes_Coord in dual_grid_structure.cpp Best, Francisco |
Hi Francisco,
That helps! Thanks a lot, Mandar |
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